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<div class="title">flitr::CUDAAutoContrastPass Class Reference</div>  </div>
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<p><code>#include &lt;<a class="el" href="cuda__auto__contrast__pass_8h_source.html">cuda_auto_contrast_pass.h</a>&gt;</code></p>
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<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pub-types"></a>
Public Types</h2></td></tr>
<tr class="memitem:a28df19f827ffffa63fb877d83925c68e"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_c_u_d_a_auto_contrast_pass.html#a28df19f827ffffa63fb877d83925c68e">AutoContrastMethod</a> { <a class="el" href="classflitr_1_1_c_u_d_a_auto_contrast_pass.html#a28df19f827ffffa63fb877d83925c68ea90d9e3091a1ecdfd139fd8e5facbe1bd">CONTRAST_STRETCH</a> =  0, 
<a class="el" href="classflitr_1_1_c_u_d_a_auto_contrast_pass.html#a28df19f827ffffa63fb877d83925c68eaff5d629738f84ef4e7236ad73a43edb4">HISTOGRAM_EQUALISATION</a>
 }</td></tr>
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<tr class="heading"><td colspan="2"><h2><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:a2d98895e7488800c2de702e84cb6835c"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_c_u_d_a_auto_contrast_pass.html#a2d98895e7488800c2de702e84cb6835c">CUDAAutoContrastPass</a> (osgCuda::TextureRectangle *pInputTexture, <a class="el" href="classflitr_1_1_image_format.html">ImageFormat</a> &amp;imageFormat, <a class="el" href="classflitr_1_1_c_u_d_a_auto_contrast_pass.html#a28df19f827ffffa63fb877d83925c68e">AutoContrastMethod</a> method)</td></tr>
<tr class="memitem:a50bd9e1b9123082f2a47190747e0cf2e"><td class="memItemLeft" align="right" valign="top">osg::ref_ptr&lt; osg::Group &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_c_u_d_a_auto_contrast_pass.html#a50bd9e1b9123082f2a47190747e0cf2e">getRoot</a> ()</td></tr>
<tr class="memitem:a7bcd2ad4cd0129d1d5f1090fdf64d8f9"><td class="memItemLeft" align="right" valign="top">osg::ref_ptr&lt; osg::Texture2D &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_c_u_d_a_auto_contrast_pass.html#a7bcd2ad4cd0129d1d5f1090fdf64d8f9">getOutputTexture</a> ()</td></tr>
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Private Member Functions</h2></td></tr>
<tr class="memitem:ab7ea28c64470ca2a9d5c0589c1e2932b"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_c_u_d_a_auto_contrast_pass.html#ab7ea28c64470ca2a9d5c0589c1e2932b">setupComputation</a> ()</td></tr>
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Private Attributes</h2></td></tr>
<tr class="memitem:ad1283e0c9581a1fc210cc225de7320b7"><td class="memItemLeft" align="right" valign="top">osg::ref_ptr<br class="typebreak"/>
&lt; osgCuda::TextureRectangle &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_c_u_d_a_auto_contrast_pass.html#ad1283e0c9581a1fc210cc225de7320b7">m_rpInputTexture</a></td></tr>
<tr class="memitem:a87e53261c1cb91a669d5c1d97707913c"><td class="memItemLeft" align="right" valign="top">osg::ref_ptr&lt; osgCuda::Texture2D &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_c_u_d_a_auto_contrast_pass.html#a87e53261c1cb91a669d5c1d97707913c">m_rpOutputTexture</a></td></tr>
<tr class="memitem:a9824a21b31bd76e559c4382a4b85f379"><td class="memItemLeft" align="right" valign="top">osg::ref_ptr&lt; osg::Group &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_c_u_d_a_auto_contrast_pass.html#a9824a21b31bd76e559c4382a4b85f379">m_rpRootGroup</a></td></tr>
<tr class="memitem:a8df9441be2b6af1b9c47e4b8f1da2de6"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classflitr_1_1_image_format.html">ImageFormat</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_c_u_d_a_auto_contrast_pass.html#a8df9441be2b6af1b9c47e4b8f1da2de6">m_ImageFormat</a></td></tr>
<tr class="memitem:a494db1d72ef40eb62f50a186bb40faaa"><td class="memItemLeft" align="right" valign="top">uint32_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_c_u_d_a_auto_contrast_pass.html#a494db1d72ef40eb62f50a186bb40faaa">m_uTextureWidth</a></td></tr>
<tr class="memitem:a7b32e52fb409c01ad44d6c2dee4a55ef"><td class="memItemLeft" align="right" valign="top">uint32_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_c_u_d_a_auto_contrast_pass.html#a7b32e52fb409c01ad44d6c2dee4a55ef">m_uTextureHeight</a></td></tr>
<tr class="memitem:a08323c3db858f199ddb0a8c248fdc496"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classflitr_1_1_image_format.html">ImageFormat</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_c_u_d_a_auto_contrast_pass.html#a08323c3db858f199ddb0a8c248fdc496">m_OutputFormat</a></td></tr>
<tr class="memitem:a45f5d2c67539bb3c725074c9863dd738"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classflitr_1_1_c_u_d_a_auto_contrast_pass.html#a28df19f827ffffa63fb877d83925c68e">AutoContrastMethod</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_c_u_d_a_auto_contrast_pass.html#a45f5d2c67539bb3c725074c9863dd738">m_Method</a></td></tr>
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Friends</h2></td></tr>
<tr class="memitem:a67610db794f6c943845121c6c79695ff"><td class="memItemLeft" align="right" valign="top">class&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflitr_1_1_c_u_d_a_auto_contrast_pass.html#a67610db794f6c943845121c6c79695ff">CModuleAutoContrast</a></td></tr>
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<h2>Member Enumeration Documentation</h2>
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          <td class="memname">enum <a class="el" href="classflitr_1_1_c_u_d_a_auto_contrast_pass.html#a28df19f827ffffa63fb877d83925c68e">flitr::CUDAAutoContrastPass::AutoContrastMethod</a></td>
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<dl><dt><b>Enumerator: </b></dt><dd><table border="0" cellspacing="2" cellpadding="0">
<tr><td valign="top"><em><a class="anchor" id="a28df19f827ffffa63fb877d83925c68ea90d9e3091a1ecdfd139fd8e5facbe1bd"></a>CONTRAST_STRETCH</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="a28df19f827ffffa63fb877d83925c68eaff5d629738f84ef4e7236ad73a43edb4"></a>HISTOGRAM_EQUALISATION</em>&nbsp;</td><td>
</td></tr>
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          <td class="memname">CUDAAutoContrastPass::CUDAAutoContrastPass </td>
          <td>(</td>
          <td class="paramtype">osgCuda::TextureRectangle *&#160;</td>
          <td class="paramname"><em>pInputTexture</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="classflitr_1_1_image_format.html">ImageFormat</a> &amp;&#160;</td>
          <td class="paramname"><em>imageFormat</em>, </td>
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          <td></td>
          <td class="paramtype"><a class="el" href="classflitr_1_1_c_u_d_a_auto_contrast_pass.html#a28df19f827ffffa63fb877d83925c68e">AutoContrastMethod</a>&#160;</td>
          <td class="paramname"><em>method</em>&#160;</td>
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          <td>)</td>
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          <td class="memname">osg::ref_ptr&lt;osg::Group&gt; flitr::CUDAAutoContrastPass::getRoot </td>
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          <td class="memname">void CUDAAutoContrastPass::setupComputation </td>
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          <td class="memname"><a class="el" href="classflitr_1_1_image_format.html">ImageFormat</a> flitr::CUDAAutoContrastPass::m_ImageFormat</td>
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          <td class="memname">osg::ref_ptr&lt;osgCuda::TextureRectangle&gt; flitr::CUDAAutoContrastPass::m_rpInputTexture</td>
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          <td class="memname">osg::ref_ptr&lt;osgCuda::Texture2D&gt; flitr::CUDAAutoContrastPass::m_rpOutputTexture</td>
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          <td class="memname">osg::ref_ptr&lt;osg::Group&gt; flitr::CUDAAutoContrastPass::m_rpRootGroup</td>
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          <td class="memname">uint32_t flitr::CUDAAutoContrastPass::m_uTextureHeight</td>
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<hr/>The documentation for this class was generated from the following files:<ul>
<li>examples/cuda_auto_contrast/<a class="el" href="cuda__auto__contrast__pass_8h_source.html">cuda_auto_contrast_pass.h</a></li>
<li>examples/cuda_auto_contrast/<a class="el" href="cuda__auto__contrast__pass_8cpp.html">cuda_auto_contrast_pass.cpp</a></li>
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